Documentation of CICN1 & CICN2 on Odyssey

The following videos document Jeremy Owen Turner’s creations, CICN1 and CICN2, recently exhibited on Odyssey in NEOS VR. In the first video Jeremy is interviewed by fellow artist JE Solo, about their Meta Creation in NEOS VR collaboration. In the second video, artists drop by Jeremy’s sim to visit with his artworks. CICN1 and CICN2…

METACREATION in NEOS VR Exhibit

The Odyssey sims in NEOS VR are proud to present the results of this year’s research and creation project – Meta-Creation in NEOS VR. Exhibitions of the artist’s work are coming up this week! Dr. Jeremy Turner will present his intelligent NPCs – named CICN 1 and CICN 2 – on December 28th and December…

Onwards to 2021!

It has been quite a year! Odyssey artists have been working hard during 2020, and our sims continue to provide essential work and presentation space to independent artists around the world. Artists are turning to virtual spaces during these times and we have seen an increased demand for access. During November and December we have…

Odyssey in NEOS VR

Odyssey has been branching out over the last couple of years and exploring the newest VR worlds. Our current concentration is on the virtual world of NEOS VR. We have multiple sims running in NEOS, both as studio and exhibition spaces. Our latest project is supporting the development and presentation of the new installation, Meta…

Framed

Images and text from Framed, the latest installation by Fau Ferdinand/Yael Gilks. In this this immersive encounter, visitors meet a monster hiding in the shadows. Through a storyline told in text, the monster hints at the troubles of his past and invites you back into a relationship. [11:43] Framed: Hey it’s you!, I missed you!…

Krysania concerts on Odyssey

We are so happy to announce that Krysania is back in SL and will be playing regular shows on Odyssey – every Saturday for the next month at 5 PM SLT, starting tomorrow – Sat. Dec 14th. Join us in the Odyssey Performance Space for some live music with a great entertainer – Saturday afternoons….

Social VR World Breakdown

BBMC and Odyssey-based artists have been examining new 3D social VR spaces and assessing their potential as sites for performance and presentation. Exploring these new 3D worlds is part of a year-long project called VR Forward. There are 2D VR based artists who have found ways to seamlessly translate their practice into 3D VR, (such…

Farewell, MacGRID, with thanks

Requiem for MacGrid by Alan Sondheim Gone now, whole worlds disappeared… http://www.alansondheim.org/macgridsection.png http://www.alansondheim.org/dedtime.mp4 http://www.alansondheim.org/BABABA.mp4 http://www.alansondheim.org/exportskin.mp4 http://www.alansondheim.org/havock.mp4 Thanks to David Smith, Ian Murray, many many others Some notes, from all forms, all times, thinking the MacGrid – There were anomalies Large-scale installations visual data representation – empathetic identifications – the mocap work social experimentation – four…

NEOS VR

(Reposted from The BBMC’s blog) The BBMC has been exploring multiple VR environments over the last four months as a part of our Canada Council for the Arts funded Odyssey VR Project. Collective members are looking for VR platforms that will support workflows for creative projects and that will offer realistic possibilities for presentation in…

Odyssey VR

Odyssey VR is a new project from Odyssey and the BBMC and funded by the Canada Council for the Arts. We are working with the Oculus Touch to explore VR spaces with the goal of setting up new environments, installations and events. We have been working with Jeremy Turner as a consultant and guide and…