Odyssey in NEOS VR

Odyssey has been branching out over the last couple of years and exploring the newest VR worlds. Our current concentration is on the virtual world of NEOS VR. We have multiple sims running in NEOS, both as studio and exhibition spaces. Our latest project is supporting the development and presentation of the new installation, Meta…

Framed

Images and text from Framed, the latest installation by Fau Ferdinand/Yael Gilks. In this this immersive encounter, visitors meet a monster hiding in the shadows. Through a storyline told in text, the monster hints at the troubles of his past and invites you back into a relationship. [11:43] Framed: Hey it’s you!, I missed you!…

Krysania concerts on Odyssey

We are so happy to announce that Krysania is back in SL and will be playing regular shows on Odyssey – every Saturday for the next month at 5 PM SLT, starting tomorrow – Sat. Dec 14th. Join us in the Odyssey Performance Space for some live music with a great entertainer – Saturday afternoons….

Social VR World Breakdown

BBMC and Odyssey-based artists have been examining new 3D social VR spaces and assessing their potential as sites for performance and presentation. Exploring these new 3D worlds is part of a year-long project called VR Forward. There are 2D VR based artists who have found ways to seamlessly translate their practice into 3D VR, (such…

Farewell, MacGRID, with thanks

Requiem for MacGrid by Alan Sondheim Gone now, whole worlds disappeared… http://www.alansondheim.org/macgridsection.png http://www.alansondheim.org/dedtime.mp4 http://www.alansondheim.org/BABABA.mp4 http://www.alansondheim.org/exportskin.mp4 http://www.alansondheim.org/havock.mp4 Thanks to David Smith, Ian Murray, many many others Some notes, from all forms, all times, thinking the MacGrid – There were anomalies Large-scale installations visual data representation – empathetic identifications – the mocap work social experimentation – four…

NEOS VR

(Reposted from The BBMC’s blog) The BBMC has been exploring multiple VR environments over the last four months as a part of our Canada Council for the Arts funded Odyssey VR Project. Collective members are looking for VR platforms that will support workflows for creative projects and that will offer realistic possibilities for presentation in…

Odyssey VR

Odyssey VR is a new project from Odyssey and the BBMC and funded by the Canada Council for the Arts. We are working with the Oculus Touch to explore VR spaces with the goal of setting up new environments, installations and events. We have been working with Jeremy Turner as a consultant and guide and…

IWD 2019

On International Women’s Day 2019 we teamed up with Roles 4 Women once again and screened new machinima by women creators. We Twitch streamed the work to social media all throughout the day.  We have installed some of these video on the Odyssey Simulator, see new machinima works by Isabelle Arvers and Yael Gilks on…

“Sleep” on Odyssey

Created for the Sleep as Art Residency at Ars Electronica (Shulea Cheang et al) – Featuring Krysania Eramos (Yunji Johanning) Fau Ferdinand (Yael Gilks) Man Michinaga (Patrick Lichty) Bibbe OH (Bibbe Hansen) Lizsolo Mathilde (Liz Solo). Warhol’s Factory couch by Bebe Begonia. Second Front are lot of people: Produced by Patrick Lichty Concept by SHuLea…

IWD Performances

Odyssey teamed up with Roles 4 Women to present the first annual International Women’s Day Performance Series. Thank you to all the audiences who came out to support and experience new work by five of Odyssey’s resident creators – Humming Pera/Tina Pearson, Liz Solo, Fau Ferdinand/Yael Gilks, Bibbe Oh/Bibbe Hansen and Nebulosus Severine. We also…